Houdini: Quixel Megascans Workflow
In this video we will take a look at the workflow I used to create a night time desert scene in Houdini. Using Megascans assets and some simple techniques, we will scatter and mask out areas of our scene to better art direct the final image.
- disclaimer -
I created this tutorial without much thought. Instead of doing a paint-by-numbers approach I just wanted to show you the technique I used to create an image like the one in the video.
Instead of recreating the scene I made, hopefully you can use this masking technique to better art direct your own work.